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modding Q

Submitted by pyroman on Wed, 2008-06-04 01:03. Space Empires V FAQs

I want to do a no research game, but in the data folder I dont see where I can turn off the construction of them...also has anyone done anything like this and if so what happend to the ai? also if you gave the ai a tech organic armor will it still run around with regular armor?

Im playn balance and (it might be slightly old) but I give them organic tech at high lvls and I see them using MB's and heavy armor = ( Its like take a hint and use the high lvl organic armor!!!

» 8 comments

DevnullMod 1.71.3.1 vs Balance Mod 1.14a

Submitted by Pham Nuwen on Wed, 2008-06-04 16:31. Space Empires V General

I wanted to know your opinion about both mods.

I thinl DevnullMod is based on BM, but it has some nice features like different size facilities that introduce realism to the game.

However, I´ve read in this forum that , BM is the better AI mod ever.

So, please, give your feedback, what do you like, what you don´t.

Pham

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DevnullMod 1.71.3.1 vs Balance Mod 1.14a

Submitted by Pham Nuwen on Wed, 2008-06-04 16:31. Space Empires V General

I wanted to know your opinion about both mods.

I think DevnullMod is based on BM, but it has some nice features like different size facilities that introduce realism to the game.

However, I´ve read in this forum that , BM is the better AI mod ever.

So, please, give your feedback, what do you like, what you don´t.

Pham

» 9 comments

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