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Home » projects & downloads » Core Products » Space Empires V » issues

Problem Starting a Game

Submitted by Synthmilk on Tue, 2008-04-29 02:07.
Project:Space Empires V
Version:1.71
Component:Miscellaneous
Category:support
Priority:normal
Assigned:Synthmilk
Status:active

Description

When starting a direct TCP/IP game with two human players over a LAN, the game appears to start processing the first turn when the host presses the "Process Turn" button, the status bar comes up, but only fills in a little before disappearing. Alt-Tabbing out of the game shows us a "Floating Point Division by Zero" error.

We have tried this a few times, having AI on, off, large starting maps, small starting maps.

We have both tried hosting, his computer is a dual core XP Pro SP2 with 2gig of ram, mine is a P4 XP Pro SP2 with 1gig of ram.

Any help would be appreciated.
-Rene

Updates

#1 submitted by Fyron on Tue, 2008-04-29 11:24

If you are both behind NAT routers, TCP/IP will probably never work for you. You can create a virtual LAN with a program such as Hamachi to bypass the NAT issue, however.

#2 submitted by Synthmilk on Tue, 2008-04-29 14:46

NAT settings only apply when the two machines are not on the same network; both computers are on the same network, plugged into the same router. Both computers can run one player only matches just fine.

#3 submitted by Synthmilk on Sun, 2008-05-18 12:17

Also, we have tried using a pure LAN hub (not an internet router/hub), and had the same issue.

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