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Home » news » forums » Space Empires V » Space Empires V Multiplayer

Auto host??? TCP/IP

Zaphod666's picture
Submitted by Zaphod666 on Sat, 2008-09-06 14:14. Space Empires V Multiplayer

Is there a way to have the host computer automatically process the turn after all the human players orders files have been received?
So that you can host the game from a dedicated server that nobody monitors or plays from?

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Zaphod666's picture

Re: Auto host??? TCP/IP

Submitted by Zaphod666 on Mon, 2008-09-08 10:28.

okay, to be more blunt, this seemed ridiculous...

My friend and I started a game. Since he had to create his race first etc... the race I was playing (while hosting the TCP IP game) was second in the list, so not only did I have to actually pick my race to play my turn, but then verify I wanted to play a turn with my race, and finally when we were both finished, I had to process the turn.

This seems extremely weak considering MOO2 (I know this is NOT Masters of Orion) had the er, technology waaaaaaay back in the '90s to have a host machine process turns automatically...

Glyn (Zaphod) Evans

http://minipainting-guild.net
http://metalcommandocanada.tk

Metal is Forever

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Mod Designer

Re: Auto host??? TCP/IP

Submitted by Fyron on Tue, 2008-09-09 16:55.

http://www.pbw.cc


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Zaphod666's picture

Re: Auto host??? TCP/IP

Submitted by Zaphod666 on Tue, 2008-09-09 18:02.

I have been there but it seems to be a play be mail game. I don't want to email files around, just play a TCP/IP game without the hassle... Maybe I'm missing something with the PBW???

Glyn (Zaphod) Evans

http://minipainting-guild.net
http://metalcommandocanada.tk

Metal is Forever

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Re: Auto host??? TCP/IP

Submitted by Dark_Lizerd on Fri, 2008-09-12 00:24.

My friend and I just tried multi-player today...
Looks like this is a single player game that someone tacked the multi-player option onto...
and not too well implemented...

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Mod Designer

Re: Auto host??? TCP/IP

Submitted by Fyron on Fri, 2008-09-12 02:31.

It's a multi-player game that someone just tacked the single player game option onto, actually...


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