Space Empires Multipass
Currently at beta stage but with a fair bit of functionality.
The idea was to replicate the old SE4 Mod Launcher, but replacing the dialog with a system tray icon and popup menu. Cope with multiple installations in many areas, then integrate SE5 functionality once SE4 is covered. Now it covers the whole series!
Here are a couple of concept screenies for the application.
Currently, the application handles SE1 and 2, multiple copies of SE3, SE4, SE5 and Starfury, identifies the mods contained within SE4, and provides a fast way to launch into the games or the mods themselves.
Hierarchy sections only appear where relevant, so if you only have a single copy of SE4 and no mods you get a much simpler popup than if you have 12 copies with a dozen mods each.
Other misc ideas.
Auto-check Emails (rules to download automatically to particular installations/mods)
Auto-check LAN shares?
V0.6 Added - Notification of invalid password for game. Added - Ability to launch more than one copy of SE4 at a time. When the icon is red, an application is running. Added - Data for SE1, SE2, SE3 and SE5 added to the saving and loading functions, even though the interfaces elsewhere don't exist yet. Changed - Configuration Dialog extensively reworked (to take into account future sections of code) Added - SE1 and SE2 added to the popup menu. You can now launch SE1/2 and 4 Added - SE3 added to the popup menu. You can now launch SE1 through 4 Added - Placeholders for SE5 and Starfury to the menu. You can now enter the data for them, and they will become active in a later version of the project. Added - Link to the SE3 Data Editor Added - SE5 Mods are identified. SE5 still cannot be launched yet. Added - StarFury launch code enabled. Added - SE5 Basic Load code enabled. Currently no way to hot jump into saveed games, or load mods from commandline, but they can still be selected from in-game.