Accueil Crush your enemies... and create an EMPIRE!!! Space Empires V -- BUY NOW!!!

Connexion utilisateur

  • Créer un nouveau compte
  • Demander un nouveau mot de passe

Navigation

  • news
    • archive
    • blogs
    • books
    • forums
    • recent posts
    • groups
  • image galleries
  • projects & downloads
  • search
  • create content
  • agrégateur de nouvelles

Rechercher

Qui est en ligne

Il y a actuellement 5 utilisateurs et 191 invités en ligne.

Utilisateurs en ligne

  • GambitUK
  • crazydog
  • Theace
  • bauscho
  • rditto48801

Languages

  • English English
  • French French

Parcourir les archives

« Septembre 2008  
Lu Ma Me Je Ve Sa Di
1 2 3 4 5 6 7
8 9 10 11 12 13 14
15 16 17 18 19 20 21
22 23 24 25 26 27 28
29 30          
Accueil » news » forums » Space Empires V » Space Empires V General

Balance Mod Question

Soumis par Harmonious Hegemony le Mer, 2007-09-19 18:31 Space Empires V General

I just attacked an O2 world colony of an H2 breather with whom I had a treaty that stipulated there would be migration from his empire to mine only. When I looked at the races on this planet during tactical combat, however, I saw that it was populated by my race (human) exclusively. How could that be? Being an O2 planet, my race is the logical choice in order to remove a dome, but how did they get there when the treaty specifically says there is no migration in that direction?

‹ Exception Access Violation Fleets won't attack planets ›
» Vous devez vous identifier ou créer un compte pour écrire des commentaires

Options d'affichage des commentaires

Sélectionnez la méthode d'affichage des commentaires que vous préférez, puis cliquez sur "Sauvegarder les paramètres" pour activer vos changements.
Image de Captain Kwok
Mod Designer

Re: Balance Mod Question

Soumis par Captain Kwok le Mer, 2007-09-19 19:07

Did you have a migration treaty with another player?


Space Empires Depot | SE:V Balance Mod

» Vous devez vous identifier ou créer un compte pour écrire des commentaires

Re: Balance Mod Question

Soumis par Harmonious Hegemony le Jeu, 2007-09-20 11:36

All of the treaties I have that specifically mention migration are one way only (them to me). I do have one non-intercourse treaty that does not specify migration. Could that be it? Will your population migrate even if the treaty does not specify so? Will theirs? I can't find them on any of my planets that are breathable for them.

» Vous devez vous identifier ou créer un compte pour écrire des commentaires
Image de Thy Reaper
Mod Designer

Re: Balance Mod Question

Soumis par Thy Reaper le Jeu, 2007-09-20 11:42

Did any empire capture one of your planets with units? If any empire does this, your population will begin spreading amongst theirs, but slowly, since there is only a small population available to that empire.

I don't think your population could spread past that empire, however.

-----
A project a day keeps the deadline away.

» Vous devez vous identifier ou créer un compte pour écrire des commentaires

Re: Balance Mod Question

Soumis par tyro_maven le Jeu, 2007-09-20 11:50

When I got my first Long Range Scanner and scanned an Eeeeeeee (how many e's are the in the Eee... anyway) colony ship in my home system, it was full of MY population ONLY. I think they kidnapped them when they resupplied.

Seriously, very early in the game I had a few planets go rogue (I hadn't kept up my intelligence spending). As like "Harmonious Hegemony", all my treaties are one way migration to MY empire, this is the only genuine way it could have gotten them if they migrated when rogue (none went rogue to Eeee). I must do a comprehensive check of the Eee worlds to see if any have enough of my population to make sense of this.

» Vous devez vous identifier ou créer un compte pour écrire des commentaires

Re: Balance Mod Question

Soumis par Harmonious Hegemony le Jeu, 2007-09-20 16:53

I haven't had any planets go rogue either. The strange thing is that there were only humans on the planet and I didn't think that the ai was smart enough to evacuate his own population once immigrants started to show up in order to remove the dome.

» Vous devez vous identifier ou créer un compte pour écrire des commentaires
Image de Captain Kwok
Mod Designer

Re: Balance Mod Question

Soumis par Captain Kwok le Jeu, 2007-09-20 17:18

The AI in the Balance Mod does manage multiple populations quite readily. It will cruelly but effectively jettison non-breathers on a planet where there is a mix of breathers and non-breathers.

It seems more likely that the migration element is not functioning properly.


Space Empires Depot | SE:V Balance Mod

» Vous devez vous identifier ou créer un compte pour écrire des commentaires

Re: Balance Mod Question

Soumis par Harmonious Hegemony le Jeu, 2007-09-20 18:51

OK, I guess that's not the most important thing to fix at this point. Out of curiosity, is anything being done to cause morale to be effected when one spaces entire populations? Its sooooo tempting to do as things are.

» Vous devez vous identifier ou créer un compte pour écrire des commentaires
Image de Captain Kwok
Mod Designer

Re: Balance Mod Question

Soumis par Captain Kwok le Jeu, 2007-09-20 18:59

Nothing that I'm aware of.


Space Empires Depot | SE:V Balance Mod

» Vous devez vous identifier ou créer un compte pour écrire des commentaires

Re: Balance Mod Question

Soumis par rahlubenru le Ven, 2007-09-21 07:08

"you put how many people in space? oh well, more room for us then"

» Vous devez vous identifier ou créer un compte pour écrire des commentaires

Options d'affichage des commentaires

Sélectionnez la méthode d'affichage des commentaires que vous préférez, puis cliquez sur "Sauvegarder les paramètres" pour activer vos changements.

Now on STEAM

Now on STEAM!Space Empires V via STEAMSpace Empires IV via STEAMSTEAM online by Valve Corporation

Contenu populaire

Aujourd'hui :

  • Babylon 5 Space Empires V mod?
  • Balance Mod v1.05 Available!
  • Killing crew
  • Ship Capture Issues
  • Space Empires V

Depuis toujours :

  • Space Empires V and VI: Expansions and the Future: Tell the Company What's on Your Wish List
  • Space Empires V
  • Gritty Galaxy Fleet Clash
  • Damn Dirty Bugs/Annoyances
  • Space Empires V: General Thoughts, Observations, and Suggestions

Dernier accès :

  • Warp points, AI, shipsets, and multiplayer
  • (SE4) Nature shrines broken?
  • SE:V v1.60 History
  • process order
  • CDT when recovering fighters in orbit
(c) Strategy First, Inc. All rights reserved.