Accueil Crush your enemies... and create an EMPIRE!!! Space Empires V -- BUY NOW!!!

Connexion utilisateur

  • Créer un nouveau compte
  • Demander un nouveau mot de passe

Navigation

  • news
    • archive
    • blogs
    • books
    • forums
    • recent posts
    • groups
  • image galleries
  • projects & downloads
    • Core Products
    • Game Mods
    • Helper Applications
    • issues
  • search
  • create content
  • agrégateur de nouvelles

Rechercher

Qui est en ligne

Il y a actuellement 5 utilisateurs et 234 invités en ligne.

Utilisateurs en ligne

  • GambitUK
  • marhawkman
  • Nick194
  • Caius
  • karat

Languages

  • English English
  • French French

Parcourir les archives

« August 2008  
Mo Tu We Th Fr Sa Su
        1 2 3
4 5 6 7 8 9 10
11 12 13 14 15 16 17
18 19 20 21 22 23 24
25 26 27 28 29 30 31
Accueil » projects & downloads » Core Products » Space Empires V » issues

Problem Starting a Game

Soumis par Synthmilk le Mar, 2008-04-29 02:07
Project:Space Empires V
Version:1.71
Component:Miscellaneous
Category:support
Priority:normal
Assigned:Synthmilk
Status:active

Description

When starting a direct TCP/IP game with two human players over a LAN, the game appears to start processing the first turn when the host presses the "Process Turn" button, the status bar comes up, but only fills in a little before disappearing. Alt-Tabbing out of the game shows us a "Floating Point Division by Zero" error.

We have tried this a few times, having AI on, off, large starting maps, small starting maps.

We have both tried hosting, his computer is a dual core XP Pro SP2 with 2gig of ram, mine is a P4 XP Pro SP2 with 1gig of ram.

Any help would be appreciated.
-Rene

Updates

#1 submitted by Fyron on Mar, 2008-04-29 11:24

If you are both behind NAT routers, TCP/IP will probably never work for you. You can create a virtual LAN with a program such as Hamachi to bypass the NAT issue, however.

#2 submitted by Synthmilk on Mar, 2008-04-29 14:46

NAT settings only apply when the two machines are not on the same network; both computers are on the same network, plugged into the same router. Both computers can run one player only matches just fine.

#3 submitted by Synthmilk on Dim, 2008-05-18 12:17

Also, we have tried using a pure LAN hub (not an internet router/hub), and had the same issue.

Now on STEAM

Now on STEAM!Space Empires V via STEAMSpace Empires IV via STEAMSTEAM online by Valve Corporation

Contenu populaire

Aujourd'hui :

  • Bigger Map as in Bigger :)
  • Editing max systems in settings.txt
  • Wepons Mod
  • some stuff I use without support for AI - Crew
  • Known SE5 v1.74 Bugs

Depuis toujours :

  • Space Empires V and VI: Expansions and the Future: Tell the Company What's on Your Wish List
  • Space Empires V
  • Gritty Galaxy Fleet Clash
  • Damn Dirty Bugs/Annoyances
  • Space Empires V: General Thoughts, Observations, and Suggestions

Dernier accès :

  • Wepons Mod
  • Retreat strategy options
  • Project Wanderers
  • Babylon 5 Wars SEV Mod Update
  • System Blockade
(c) Strategy First, Inc. All rights reserved.