Problem Starting a Game |
| Project: | Space Empires V |
| Version: | 1.71 |
| Component: | Miscellaneous |
| Category: | support |
| Priority: | normal |
| Assigned: | Synthmilk |
| Status: | active |
Description
When starting a direct TCP/IP game with two human players over a LAN, the game appears to start processing the first turn when the host presses the "Process Turn" button, the status bar comes up, but only fills in a little before disappearing. Alt-Tabbing out of the game shows us a "Floating Point Division by Zero" error.
We have tried this a few times, having AI on, off, large starting maps, small starting maps.
We have both tried hosting, his computer is a dual core XP Pro SP2 with 2gig of ram, mine is a P4 XP Pro SP2 with 1gig of ram.
Any help would be appreciated.
-Rene
Updates
If you are both behind NAT routers, TCP/IP will probably never work for you. You can create a virtual LAN with a program such as Hamachi to bypass the NAT issue, however.
NAT settings only apply when the two machines are not on the same network; both computers are on the same network, plugged into the same router. Both computers can run one player only matches just fine.
Also, we have tried using a pure LAN hub (not an internet router/hub), and had the same issue.



